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Georgia Clegg.

EMAIL

hello@georgiaclegg.com

Game

This provocative play by Mike Bartlett invites the audience to spy on a family as they adjust to a dangerous ‘gamified’ domestic arrangement.

The Almeida auditorium was radically transformed for this production, allowing the audience to participate in a toxic voyeurism where Big Brother meets first-person shooter. 

Date

February 2015

Venue

Almeida Theatre, London

My Involvement

As an intern at 59 Productions, I oversaw the production of the trailer for Game (above). This included storyboarding, scheduling, participating in the shoot and managing the edit. 

Working at the theatre during tech, I was involved in quickly putting together assets for the production. This included logos and other user interface assets created largely in After Effects and Maya. 

Software

After Effects
Maya

Selected Reviews

“it’s a technical masterpiece of overlapping performance and pre-recording, blended with quirky retro-HUD graphics and spot-on dystopian idents.”

Exuent Magazine

“Game simmers and stews on many levels: it’s about the housing crisis, but it’s also about class war, about the growing unkindness in our society, about reality TV and about how all these things form a vicious circle feeding into each other.”

Timeout

“An ingeniously executed evening… it will stay in the mind as an extreme vision whose most unnerving message (not a new one) is that computer games could encourage the seeing of people as cyphers and of death as a sport.”

Observer

Credits

Writer
Mike Bartlett

Director
Sacha Wares

Design
Miriam Buether

Video Design
59 Productions

Lighting Designer
Jack Knowles

Sound Design
Gareth Fry

Costume Design
Alex Lowde

Movement Director
Leon Baugh

59 Productions Team

Creative Director
Leo Warner

Lead Assistant Designer + Animator
Gareth Damian Martin

Programmer
Max Spielbichler

Animator
Georgia Clegg

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